Dead Island

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The graphics are great to look at. Game is a little light on character development for everyone but the main quartet. Sign up for our daily newsletter Newsletter. January February March April May June July August September October November December 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Enter. Butt hat lasted 5 mins and that begins my review-- To help the undecided decide this game was SOO much fun in a borderlands Meets fallout kind of way.

Survival is your main goal! The ultra-realistic combat system will ensure that every confrontation is a thrilling experience. Use anything you find in your surroundings as a weapon.

Make decisions that influence the entire world around you. Take advantage of opponent behavior and game physics. Dead Island is a mix of intense action and chilling horror environments in an engaging, strikingly realistic story. Action Adventure , Horror , Horror , Survival of players: Up to 4 Cheats: Please enter your birth date to watch this video:. January February March April May June July August September October November December 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Enter.

Dead Island is a hell of a ride from start to near finish and is a zombie game that stands out from the rest of the pack. All this publication's reviews Read full review. Dead Island surprised us by being a tightly crafted experience, full of interesting locales and intriguing missions.

It can lose its way at times, but you will find yourself coming back for one more go time and time again, as crippling zombies and saving bikini clad females never gets dull.

Losing yourself on Banoi will feel like the vacation from hell, but you'll love it. The first few hours can be a little slow, but once Dead Island gets going, it's hard to put down. It's blend of genres ensures that it's not just another zombie game, and the excellent co-op support is the icing on the cake. Dead Island already divided reviewers into two camps. One thinks it's a mediocre, unfinished game, while others see it as a well-produced game - not perfect but deserving your attention because of the amount of work put into it and a few sparks of genius.

We tend to prefer the latter camp - you won't feel cheated after buying a ticket to Banoi. As with Dead Rising before it, the complaints cannot come close to outweighing the sheer anarchic fun to be had, the instant gratification Dead Island offers, or the amount that Techland has managed to achieve here despite punching well above its weight. Dead Island's teaser trailer made it look as if the game was going to be one to actually bring the emotional conflict to the forefront, something they almost achieve in once instance out of many.

Instead, the game's released as but another vehicle for insipid violence. The world doesn't have the charm to warrant forgiveness, and progress-halting bugs prevent it anyway.

With regular AI freezes and vanishing items, a mistimed autosave can prove fatal. Ultimately it all invites the refashioning of another line from Romero. When there's no more room in development hell, the dead losses will walk the Earth.

While I was excited about this game, I was a bit worried as to what the final product would be So While I was excited about this game, I was a bit worried as to what the final product would be like and I can honestly say it turned out quite amazing. From the beautiful visuals to the blood curdling screams of the zombies, the island feels alive.

It really comes alive though when you're allowed to explore at you're leisure. Taking on side quests can be a bit overwhelming as there are many to take on at any given safe zone, but they all do a great job at wrapping you up in the world and the affairs of it.

The game isn't without flaws, but fortunately, they are only minor. I experienced a respawn bug when playing a session with my buddy and a couple other texture loading bugs but these are things the developers have said would be fixed in a day one patch so those shouldn't be of concern.

In the end, the game's a lot fun. The weapons really feel like you connect when you're beating down a zombie and the degradation of weapons makes each common oar or plank feel like a brand new weapon you're stockpiling to fight with. Playing with a buddy or 3 is great and even though they're not a whole lot of tutorial pop ups to help you with everything, you learn pretty quickly how everything works and can easily get connected to the game.

It's the largest scale zombie rpg I've seen yet and, to me, it definitely doesn't disappoint. I love the realistic touches and the added difficulty some of it presents and I for one will be having fun with this game for a long time … Expand. Wow what a game.. I heard the guy and a wannabe GameStop clerk bash this game by saying you equip a stick and a canoe oar.. We'll after Wow what a game.. We'll after playing the game they were right. Butt hat lasted 5 mins and that begins my review-- To help the undecided decide this game was SOO much fun in a borderlands Meets fallout kind of way.

I love the impact the new perks have in combat and explore, --character diversity. You have you're tank,ranged, badass sword Chinese chick, and a black female no nonsense cop firearms specialist.. I played it 3. I didn't finish the cop chicks run through,,but 4 months and I was done with D. The urban city of Moserby.. Buildings and homes galore. The people are holed up in a church and you do is ions for each person you come in contact with for either money,exp or a rare weapon..

Where the zombies are more advanced,numerous and the humans are tribal pirates like Vos pirates from farcry You use materials you buy or scavenge..

And you can level the weapon 4 times usually all at once and then you use the hundred schematics you find in the game like a Zeus baseball bat,. A wooden bat with metal wires hooked up to a invisible power source.. The zombies get whacked and they shake and you can watch or easily decaputate em.. And there's perks for mega exp or money for everything. Like decaputate ones,,then on and on and on.. I think it's infinite like borderlands Look this is a pretty awesome game.

Enthralling from beginning to end, and the fact that it deserves its place alongside some of the greatest games ever made is achievement enough. All this publication's reviews Read full review. While Bioshock doesn't necessarily do anything remarkably new once looked at from afar, what it does achieve is a literal masterpiece of all the elements presented.

Most shocking of all is the deep customizable weapon system which gives it an almost RPG feel. The first-person shooter's great looking, has an engrossing storyline, a perfect balance of action and exploration and a totally customizable combat system that can be described as nothing less than video game rapture.

There is art here, despite what many would say isn't possible with games, from Roger Ebert to game designers like Hideo Kojima BioShock stands as a monolithic example of the convergence of entertaining gameplay and an irresistibly sinister, engrossing storyline that encompasses a host of multifaceted characters. This is an essential gaming experience. The atmosphere is second to none, the action frantic and fun, and the ease of access means you can play the game however you want without being punished for it.

Xbox World Magazine UK. Bioshock leaves you to figure things out for yourself. It's a gruelling game of resource management, and as the ammunition dries up, you end up having to improvise. And more often than not, Bioshock will reward you heavily for thinking outside the box. If only the mechanics matched the atmosphere. If only Rapture was a less linear world to move through.

If only BioShock was the wholly brilliant experience you know, from your moments within it, it could have been. All this publication's reviews. Bioshock - Celebrating 10 Years.

Our Horror Week continues with a look at some of the best and worst horror videogames ever released, from "BioShock" to "Left 4 Dead.